![]() ![]() The only problem observed so far is with the GENESIS 2 MALE character, for some unexplained reason his head gets translated down along the green Y axis, parameter setting to -87.22, when it should actually be set to zero (0). I have tested the above mapping with DAZ’ Genesis, Genesis 2 Female, Genesis 2 Male, Genesis 3 Female and Genesis 3 Male characters. The Bone Mapping I am using is as follows: Having recently received my Perception Neuron mocap suit I have been learning how to bring those motion files into DAZ Studio. ![]()
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